Welcome to the Pile

So what is a “Pile Gamer”? It’s a term a friend of mine coined to describe our tendency to buy games and just add them to the pile without playing them. Oh, sure, I have every intention of playing them… one day.

So with that being said, I wanted to start tis blog with the intention of documenting my progress through the pile, and also my journey to be a better gamer.

So what will you see on this site?

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Relic

FFG_Relic-Board-Game-BoxSo I have owned Relic from Fantasy Flight Games for a while. I tried playing it a couple of years ago, but my kids were a little young to understand it at the time. So fast forward to this past weekend, and with the boys home for Good Friday, and me on a new work schedule, I decided to pull it out and give it a go.

For those who are not aware, Relic is based on the game Talisman, currently published by Fantasy Flight Games, but originally created by Games Workshop, producers of the Warhammer and Warhammer 40,000 miniatures games. The games are very similar, but while Talisman has a fantasy theme to it (supposedly the Warhammer World, but it feels more generic) Relic is quite obviously skinned and themed around the Warhammer 40,000 universe. (more…)

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Adepticon 2015 After Action

Adepticon2009-LogoAnd we’re back! I spent the last week in the Chicago area for Adepticon 2015. This is one of the more unique gaming conventions in North America as it is focused almost entirely on miniatures gaming. Most gamers are familiar with GenCon, which does have miniatures gaming, but in my opinion focus more on board games and role playing games, and there is usually gaming at conventions such as Phoenix Comic Con. Most game conventions sort of treat miniatures gaming as either an after thought or they just don’t attract the crowds for miniatures.

Adepticon is different though. It is almost four straight days of Warhammer, Warmachine/Hordes, Flames of War, and other miniatures games. I went to the convention as a volunteer to help out Mantic Games with their booth. Mantic had a great showing this year and it wsa great to see that. (more…)

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Mantic Wednesday – Mars Attacks!

MG319_MarsAttacks_CoverAck Ack, ack Ack Ack, ack ack ack ack ack ack ack ack ack ack ack ack ack ack ack. Ack ack ack ack ack, ack ack ack ack ack ack ack ack ack ack ack ack ack, ack, ack, ack ack ack.

(Translated: Mars Attacks, from Mantic Games, is a light hearted and fun cross between a minatures game and a board game. The game really captures the spirit of the movie, cards, comics, and other media.)

So if you were not already aware, Mantic Games secured a license to the Mars Attacks property a couple of years ago. After a Kickstarter to fund the game completed in November of 2013, the game launched around GenCon 2014. The game is a lighter version of the Deadzone rules I talked about a couple of weeks ago, and does a great job of both simplifying the rules, and making you feel like you are playing a more strategic game like Deadzone. While there are only two available factions, Humans and Martians, they have actually expanded beyond the core box to add Giant Robots, more heroes, more martians, and even flaming cows. (more…)

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Temporary Delay

Hey everyone, sorry for no new posts recently. I’m in Chicago for Adepticon and since I’ll be working, I doubt I’ll be able to post anything. I’ll be back to writing next week.

Keep playing!

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DreadBall League Report – Spring Training

dreadballSo the point to all of the DreadBall posts lately is because I have decided to run a league for some friends to drum up some interest and get some more opportunities to play. Last night we had the first meet up for this league and had four people play. So what teams were represented?

Bryan – Locust City Chiefs (Z’zor)
Mike – Chromium Chargers (Robots)
Jason – Pelgar Mystics (Judwan)
Tiera – Void Sirens (Alt Humans) (more…)

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Mantic Wednesday – DreadBall XTREME!!!!!!!!!

dbxboxOne of the things I like about DreadBall is that they have found ways to take the rules and update them for new ways to play, without invalidating the basic game. The first variant was Ultimate DreadBall, and they have recently released DreadBall Xtreme. That’s right, it’s so much more hard core that they dropped the E.

DreadBall Xtreme is a variant of the game which hearkens back to the original game in the hold of the starship, Dread. There’s no RefBot, no Eye in the Sky, and sometimes you’re playing in and around crates full of explosives. DreadBall Xtreme brings all of these elements and more into the game to give you a gritty feeling of a no holds barred game of DreadBall… you know, how it was MEANT to be played.

Today I want to look at two aspects of the game that are significantly different from DreadBall. First the Team selection, second the Pitch layout. These aspects take a dramatic shift from the regular game to give you a very new experience of play.

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Team Spotlight – Void Sirens

dreadballThe final team of Season Two is the Void Sirens, another team of humans, but this time all females. The stats for the team aren’t very different from the men, but the number of players is different and the Jacks have an ability that the men don’t.

To start off with, the team is limited to one Guard at the beginning of the league. because of this limitation, they also would be limited to no more than two total Guards during the league.

The Jacks have the same stat line as the men, but they also get the ability Running Interference. This ability allows the player to interrupt once per game by trying to slam the player carrying the ball.

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Team Spotlight – Pelgar Mystics

dreadballOur next team is the Pelgar Mystics of Judwan. The Mystics have a unique team structure in that due to their pacifist nature, they only use Strikers. And they use them well.

With no brawling ability, the Judwan need to move the ball as quickly as possible, and their abilities and stats are setup for that. Lets start by taking a look at the abilities of the team. The first ability is Long Arms. This ability is a major advantage in getting the ball down the pitch and making strikes. This ability allows the Judwan to throw farther and more accurately than other players. Primarily in the Strike Zone, the bonus hex would normally be made at a penalty, well the Judwan can throw it as normal, losing only the one dice for attempting a Strike. (more…)

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Family Game Sunday – Tokaido

tokaidoboxOf all the games in the pile, I can only think of a couple that the wife has specifically asked for me to get. And while I may buy a lot of games, and she is very patient with some of them, what I like doesn’t always match her tastes. So when the wife asks me to buy a game, I’m going to get it so that there would always be something she would like to play.

Now, with that being said, this game was bought just based on the art. I hadn’t read any reviews, I didn’t know how the game played, and I didn’t know if we could play it with the kids. Luckily, the game is fantastic and a great choice for the family.

The game uses an interesting turn mechanic in that the person farthest back on the road is the first person to act. This can make a player take multiple turns in a row if they continue to be the farthest back on the road. It is an interesting mechanic as there is no specific turn order or movement value. The board is divided into four sections which are each separated by an Inn. On your turn you can move as far along the road as you want until you reach the Inn. Each player who reaches the Inn waits for the other players to arrive and once all have done so the game starts again with the last player to arrive going first. After reaching the end of the road, all the points are tallied and the player with the most points wins the game for having the most experiences. (more…)

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